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Benachrichtigungen

2x1 – Would You Like to Enter Prime Empire?

While investigating a heist, the ninja discover a legendary unreleased arcade game that suddenly takes control of all other games in Ninjago

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2x2 – Dyer Island

When the ninja connect Jay's disappearance to Prime Empire, they set out to Dyer Island to seek answers from the game's designer, the elusive Milton Dyer.

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2x3 – Level Thirteen

Cyrus Borg discovers a shocking secret about Prime Empire, while the ninja battle an escaped Mechanic in their attempt to reach Level Thirteen and enter the game themselves.

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2x4 – Superstar Rockin' Jay

Now inside the Prime Empire game, the ninja find themselves in unfamiliar territory, ignorant of the rules of this world, as they try to find Jay and escape Unagami's army of Red Visors.

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2x5 – I Am Okino

Inside one of the game zones, a Samurai named Okino faces a crisis of faith when he repeatedly fails to lead a series of Masters to victory, causing him to lose all hope - until some familiar ninja arrive.

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2x6 – The Glitch

In order to stop Unagami, the ninja must obtain three Key-tanas, the first of which is hidden in the game zone Terra Karana - one of Prime Empire's most dangerous game environments.

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2x7 – The Cliffs of Hysteria

While being chased by Unagami's dreaded Red Visors, the ninja must climb the 'Cliffs of Hysteria'.

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2x8 – The Maze of the Red Dragon

Still in the game zone Terra Karana, the Samurai guide Okino has to chose between helping his allies the ninja, or obeying the evil orders of his Master, Unagami.

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2x9 – One Step Forward, Two Steps Back

The ninja learn that the only way to acquire the 2nd Key-tana is by winning a race in Terra Technica and have to find racing cars in unexpected ways.

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2x10 – Racer Seven

As the ninja prepare for the brutal Speedway Five-Billion race, Lloyd meets a race driver named Seven who may hold the key to victory.

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2x11 – The Speedway Five-Billion

Unagami's soldiers, the Red Visors, finally discover the secret location of Scott's garage and attack the ninja.

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2x12 – Stop, Drop and Side Scroll

Our ninja barely have time to mourn the loss of their fallen ninja friends before being thrust into the madness of Terra Domina.

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2x13 – Ninjago Confidential

Back in Ninjago City, Zane and Pixal hit the mean streets to track down Milton Dyer, only to discover that things are not what they seem.

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2x14 – The Prodigal Father

Zane, kidnapped by the Mechanic, faces Unagami while Pixal questions Milton Dyer for information on how to shut down Prime Empire.

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2x15 – The Temple of Madness

Jay must stand alone against Unagami in the end-game, yet Unagami has a bigger battle in facing the truth about his own identity.

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2x16 – Game Over

Unagami breaks into the real world and terrorizes Ninjago City while Jay, Zane and Pixal attempt to prevent disaster by reuniting Unagami with his creator, Milton Dyer.

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2x17 – Shintaro

The ninja are invited to attend the birthday party of Princess Vania in the Kingdom of Shintaro. They bring along Master Wu who is feeling his age.

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2x18 – Into the Dark

Princess Vania reveals a secret entrance that leads to an underground mine beneath Shintaro where the city's dark secrets are held.

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2x19 – The Worst Rescue Ever

The ninja attempt to rescue Cole, but the bickering of his fellow prisoners alerts the Skull Sorcerer, and soon the ninja are prisoners too.

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2x20 – The Two Blades

In order to escape the Skull Sorcerer's chain-gang, the ninja must convince the Munce and Geckles to put aside their distrust and work together.

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2x21 – Queen of the Munce

Having become separated from the others, Nya, Jay and Lloyd are led back to the Munce "Home-Cave" by a Munce named Murt.

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2x22 – Trial By Mino

Stumbling upon a group of Geckels, Kai and Zane are accused of working for the Skull Sorcerer and must plead their case to the Geckel's chancellor.

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2x23 – The Skull Sorcerer

Cole escapes a nest of Dire-Bats only to find himself face to face with a giant spider. Luckily, help arrives at just the right moment from an unexpected source.

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2x24 – The Real Fall

Princess Vania attempts to catch the falling Master Wu and Cole, but their combined weight tears her wings loose, plunging the group into the mountain.

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2x25 – Dungeon Party!

Cole awakens from a dream to find himself surrounded by Master Wu, Princess Vania, and a dejected group of adventures that call themselves the "Lowly.".

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2x26 – Dungeon Crawl!

Cole leads the Lowly and Princess Vania and Wu in a series of fruitless efforts to find a way out of Rock-Bottom.

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2x27 – Grief-Bringer

Nya uses her elemental powers to coerce the Munce into agreeing to a truce meeting with the Geckles.

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2x28 – Masters Never Quit

Cole, Princess Vania, Master Wu and the Lowly arrive at an ancient abandoned temple. Wu realizes it is The Heart Of the Mountain.

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2x29 – The Darkest Hour

The Skull Sorcerer promises to relent against the Munce and Geckles if they turn over the ninja, who are seeking refuge in the Geckle's "Strong-Cave."

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2x30 – The Ascent

Cole discovers that the stone-mech is powered by Elemental Earth energy and uses his powers to activate the mech.

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2x31 – The Upply Strike Back!

Cole and the Upply arrive at the Skull Sorcerer's Keep to find the rest of the ninja are locked in cages and the Geckles and Munce have been put back to work mining Vengestone.

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2x32 – The Son of Lilly

As Cole and the Skull Sorcerer face off, the Geckles and Munce storm the Keep. Plundar frees the rest of the ninja from their cages, who rush to join the battle.

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